Planetary Defense Anarchy
A planetary-defense simulation where your external strategy reads the world and commands its turrets.
DEFENSE ANARCHY
Strategy & Coding / THE STORY
A planet to protect. An approaching threat. A strategy that has to make sense once the world starts moving.
PlanetaryDefenseAnarchy puts the defense simulation in charge of the world while an external strategy chooses how to respond. C#, Python, and Node starter clients provide a place to experiment with interception and control. A First Watch run is documented; a complete public game package has not been verified.
Can the consequences of a decision make programming feel like playing?
Where it is, honestly.
A working strategy prototype and starter clients are documented. Packaging and visual review remain open; a starter-only package is not the same as a playable game download.
Illustration and graphic treatments on this page are concept art, not gameplay captures.
CURRENT STATUS / IN DEVELOPMENT
Play & downloads
A working strategy prototype and starter clients are documented. Packaging and visual review remain open; a starter-only package is not the same as a playable game download.
No public download is listed yet. Verified Steam, itch.io, or direct builds will appear here when available.
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