⚠ INDEPENDENT GAMES. EXCEPTIONAL ACCIDENTS.SMALL DISASTER STUDIOS / FIELD REPORT
Playable build · in development

Storm Pilot: Civilization's End

Rescue people from a world closing beneath the storm. Ground routes give way to small-aircraft evacuation, and every person you bring to safety changes what remains possible.

  • Rescue decisions
  • Ground to air
  • Shared consequences
  • Story
Storm Pilot: Civilization's End cover artwork

Survival & Story / THE STORY

The road is disappearing. The sky may be next.

An emergency broadcast reaches five people as the storm takes hold. Each can still move. Each has a different starting point. Between them and higher ground are flooded homes, stranded families, damaged roads, and people who cannot leave without help.

A rescue takes room, time, and a route you can still use. Bring someone aboard, ask them to wait, divide a group, or return after delivering the people already depending on you. Later journeys inherit what earlier rescuers actually did. As the evacuation reaches the air, the same question follows you: who can you still reach?

What you do

Make room for a person

Seats, time and routes limit what you can do. Carry someone now, divide a group, or return after bringing others to safety.

Inherit the consequences

Earlier operators change who remains and where people are waiting. A later rescue begins in the world those decisions left behind.

Carry the evacuation farther

Light-vehicle rescues lead into small-aircraft evacuation. The larger ground and aircraft stages remain future development.

THE QUESTION I’M EXPLORING

Who will still be there because you chose to stop?

Where it is, honestly.

In development, with playable rescue and campaign work across light vehicles and small aircraft. Later evacuation stages, final vehicle handling, and full-route difficulty are still being built and reviewed.

Cover artwork, not a gameplay capture.

Content reviewed .

DEVELOPMENT / PUBLIC ACCESS

Follow development & play

In development, with playable rescue and campaign work across light vehicles and small aircraft. Later evacuation stages, final vehicle handling, and full-route difficulty are still being built and reviewed.

The itch.io page is preparing for public launch. No public download is listed here yet.

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Public links checked .

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